Hot Seat Interview
One player sits in the hot seat as a character — invented on the spot or drawn from a prompt — and the group interviews them: name, job, childhood, secret fears, strong opinions. The character discovers their own history, voice and viewpoint live, in the act of answering, rather than deciding it all in advance. It's a character-depth builder and a superb warm-up before character-driven longforms. Players learn that a rich person is found through questions, not manufactured, and that committing to the first honest answer generates the next. It cures thin, one-note characters by giving them a past, a want and a texture — and it's low-pressure because there's no scene to sustain, only answers to give.
🎓 Tips
Answer instinctively, then commit. The first honest answer is usually the truest — coach players to build on it rather than second-guess. Ask questions that reveal, not just facts. "What are you ashamed of?" opens a character where "What's your job?" only labels one. Let contradictions become depth. A character who fears X but craves it is richer — teach players to keep and play the tension, not tidy it away.
Spotted a mistake, a missing variant, a better way to run it? Change it.